“Opportunity” cards are a feature of nearly every board game. They add both risk and reward. How they might function in A:TBG is still a mystery for me to resolve. But they can also introduce irresolution and ambiguity, both of which rank pretty high with me.
Monopoly provides two classic categories:
CHANCE |
COMMUNITY CHEST |
- 7 direct you to either a property, railroad, or utility (44% chance)
- 3 make you pay money to the bank or other players (19% chance)
- 2 reward you with cash (13% chance)
- 1 Advance to Go (6% chance)
- 1 Go to Jail (6% chance)
- 1 Get Out of Jail Free (6% chance)
- 1 makes you move back three spaces (to either Income Tax, New York Avenue, or Community Chest, depending on which Chance space you land on) (6% chance)
|
- 9 reward you with cash (56% chance)
- 4 make you pay money to the bank or other players (26% chance)
- 1 Advance to Go (6% chance)
- 1 Go to Jail (6% chance)
- 1 Get Out of Jail Free (6% chance)
|
So, in light of this borrowed analysis, here is the place to experiment, to explore how A:TBG might evolve.
Like this:
Like Loading...